The recent FF GP additions or DQ ports were paid hefty money from MS, I assure you, they even paid for a new FF13 pc port, lol, while SE never bothered for Steam. It’s simply SE eastern arm has a bad relationship with them, I still can’t wait to hear the next excuse why a huge mmorpg like FF14 “is not feasible” on Xbox, lmaooo (first was Gold, then content delivery, next will be the time sun rises…). You talk about Xbox like nobody plays it, I can make the case the overall Xbox platform has more MAUs than Switch and =~ of PS or Steam.
It’s the only big publisher left doing it outside Sony moneyhats, so I think it’s fair criticising it. I think that the people in charge are doing everything they can to change that reality though. It does suck really hard that I can’t let myself get excited about a trailer until I see the consoles listed at the end because Xbox isn’t getting games by default. It sucks from our perspective but you can’t have it all And it’s good business sense to pick and choose which games you’re willing to pay extra for if you’re in charge of the less-popular platform. It’s good business sense to only release on a less-popular platform if they sweeten the deal for you, even if it’s crappy. From September 15 onwards, new prices will be applicable for anyone who wants to acquire a. …Yeah, I think it’s just a matter of money. Japanese gamers are anxious about Final Fantasy XVI following the price hike in PlayStation 5 prices. Why is their Xbox strategy so scattershot, exactly? They make a whole range of multiplatform games that are distributed between Nintendo, PlayStation, and PC. They make exclusives for Nintendo (Octopath, Bravely, Triangle Strategy). They make exclusives for PlayStation (Final Fantasy, Forspoken). I just don’t get what Square’s deal with Xbox is. What is up with that? These smaller mid tier projects would especially benefit from the exposure thar Game Pass would provide them, surely, like so many Japanese games on Xbox have? Especially given the precedence with Octopath earlier this year? Even their big brands like Final Fantasy are reverting to the days of skipping Xbox now. Why? Just last week, Square launched TWO games that came to Nintendo, PlayStation, PC, iOS, and Android, but pointedly, not Xbox. Why are so many of Square’s smaller projects skipping Xbox? Trials of Mana, Legends of Mana, SaGa Scarlet Grace, NEO The World End With You… all games that come to Nintendo, PlayStation, and PC, but not Xbox. As far as the Japanese side of things go, we’ve seen some improvement in the last decade (FF, DQ, KH, Nier are all Square’s biggest brands and they’ve all come to Xbox), but things are so scattershot and inconsistent I don’t know what to expect. Just wondering what the deal is with Xbox and Square Enix.